MW4 Achievements and Trophies Guide

All 18 Modern Warfare 4 campaign achievements worth 1,000 Gamerscore, the mission each one sits in, and the two difficulty runs you need.

Last Updated: 2026-10-17

MW4 Achievements and Trophies Guide

Modern Warfare 4 has 18 achievements worth 1,000 Gamerscore, and the same 18 exist as PlayStation trophies. Two are gold-tier completions worth 100 points each and the other sixteen are silver or gold singles worth 50, which means the list is short, campaign-only and unusually front-loaded on skill checks rather than collectibles.

  • 18 achievements, 1,000 Gamerscore total: two at 100 points, sixteen at 50.
  • Two are pure completions: finish the game on any difficulty, and finish it on Realism.
  • Ten of the sixteen 50-point achievements name a specific mission, so you cannot mop them up in free roam.
  • Nothing on the list is tied to multiplayer, DMZ or Warzone.

Official source: Modern Warfare 4: Campaign Early Access Now Live - the campaign's 16 missions and the reward structure are official. The achievement names, values and conditions come from the published Xbox and PlayStation achievement and trophy lists.

The Full 18-Achievement List

Achievement Points Mission Requirement
Hold The Line 100 Any Complete the game on any difficulty
Was it worth it? 100 Any Complete the game on Realism difficulty
Skeet Shooting 50 Mayhem Kill 10 paratroopers before they land
Safety's On 50 Out in the Cold Clear the kitchen without firing your gun, on Hardened or harder
Can't touch this 50 Late campaign Defeat Makarov on Veteran or higher without being hit in the alley
No Stone Unturned 50 Following Orders Confiscate all contraband and read every note
No Harm Done 50 Following Orders Get the defector's location without hurting any civilians
Bullet Train 50 Hired Gun Kill 50 enemies while standing on train cars
Raining Thunder 50 Losing Ground Kill 15 enemies with 3 mortar rounds in a row
Revenge 50 Assassins Kill everyone after Shin dies, on Hardened or harder
Pacifist 50 Assassins Complete the mission killing only one enemy
Time to Crate 50 Stranded Open every yellow supply crate
Scavenger 50 Base Camp Repair everything in Base Camp
Incoming! 50 Stranded Destroy every vehicle reinforcement at the SAM site before it unloads
Long Shot 50 Counter Attack Snipe all 4 mortar operators
Never Forgotten 50 Escape Recover the Dog Tags
Trench Broom 50 Entrenched Kill 15 enemies with a shotgun before securing the target building
Noteworthy 50 Anywhere Read 50 different Notes

Activision has not published this list itself. It appears on the platform side, where the achievements are attached to the Call of Duty HQ launcher as a 1,000-point set, which pushed that app's total to 5,000 Gamerscore. If you are working from an in-game tracker, the names and values will match the table above. For the campaign-side facts behind this list, the official MW4 product page and Activision Support are the two pages worth bookmarking.

The Two Difficulty Runs You Actually Need

Two achievements dominate any completion plan, and they stack badly with the aggressive ones.

  • Hold The Line wants any difficulty. Play how you like.
  • Was it worth it? wants Realism, which is the hardest option. That single run also satisfies Hold The Line, so Realism is the efficient route if you want to finish the list in two playthroughs rather than three.
  • Several 50-point achievements specify Hardened, Veteran or "Hardened or harder" in their own conditions, and those are satisfied during a Realism run.

Practical order: do a relaxed run first to learn the missions and pick up Noteworthy, Scavenger and any notes-based collectibles, then a Realism run where you chase the timed and no-damage challenges. Trying to do everything on the hardest setting on your first pass is how people burn out on the alley fight.

Some of these are genuine skill checks, not collectibles

Can't touch this requires beating Makarov on Veteran or higher without taking a hit in the alley. Safety's On requires clearing a kitchen without firing your gun on Hardened or above. These are the two that break most completion runs, because both are timing-and-positioning problems rather than difficulty problems.

Mission-Locked Achievements and How to Plan Around Them

Ten achievements are tied to a named mission, so the completion route is really a mission checklist.

Mission Achievements What makes it awkward
Mayhem Skeet Shooting You need the paratroopers in the air, so shoot up, not at whatever is shooting you
Out in the Cold Safety's On A stealth-pattern clear with no gunfire allowed, on Hardened or harder
Following Orders No Stone Unturned, No Harm Done Two objectives in one mission: a thoroughness pass and a no-civilian-casualties pass
Hired Gun Bullet Train Standing on train cars is exposed, so 50 kills there takes patience
Losing Ground Raining Thunder Three mortar rounds, one after another, for 15 kills
Assassins Revenge, Pacifist Two achievements that pull in opposite directions and need separate attempts
Stranded Time to Crate, Incoming! The crates are one route, and the SAM site reinforcements are another
Counter Attack Long Shot Four specific mortar operators, in a mission you may replay for the rhythm
Escape Never Forgotten The Dog Tags are a specific pickup
Entrenched Trench Broom A shotgun restriction before a fixed objective

Following Orders and Assassins are the two missions that need multiple visits, so treat those as their own checklist items rather than something you will get on the way through.

A squad clearing a snow-covered rooftop position at night
A squad clearing a snow-covered rooftop position at night

Notes are the one collectible to grab on the first pass

Noteworthy asks for 50 different Notes across the campaign, and notes also gate part of No Stone Unturned in Following Orders. Reading everything you walk past is the cheapest achievement on the list, and it is the only one that rewards a slower first playthrough rather than punishing it.

What Is Not on the List

Worth knowing before you plan a completion run, because the absences are as informative as the entries.

  • No multiplayer achievements, so prestige, camo and killstreak milestones do not affect the 1,000.
  • No DMZ achievements in the campaign set, even though DMZ has its own progression with 70 levels and 18 dog tag levels.
  • No difficulty achievement below Hardened, which means the easier settings exist only for the two completion awards.
  • Nothing tied to Ground War, Kill Block or Battle Pass rewards.

The campaign itself carries a separate reward track of sixteen unlocks, ending with base operators you can use in multiplayer and DMZ once the full game launches. That track is independent of the achievements, so you can finish both in one playthrough. The campaign length and rewards guide lists the rewards in order, and the campaign missions list puts the missions in sequence.

FAQ

How many achievements does Modern Warfare 4 have?

Eighteen, worth 1,000 Gamerscore in total, and the same eighteen exist as PlayStation trophies.

Is there a Realism difficulty achievement in MW4?

Yes. Was it worth it? requires completing the game on Realism difficulty and is worth 100 Gamerscore.

Are there any multiplayer achievements in MW4?

No. The achievement set is entirely campaign-based, so nothing in multiplayer, DMZ or Warzone is required for the 1,000.

What is the hardest MW4 achievement?

Can't touch this is the one most likely to break a run: defeat Makarov on Veteran or higher without getting hit in the alley. Safety's On is the other, because it requires clearing a kitchen without firing a shot on Hardened or above.

Can you get all MW4 achievements in one playthrough?

No. Several achievements need separate attempts, and two of them, Revenge and Pacifist in Assassins, contradict each other. Plan on at least two runs, with a Realism run doubling for Hold The Line.

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